#import <UIKit/UIKit.h>

#import "QuenchUnfoldModel.h"


@interface QuenchUnfoldView : UIView

@property (nonatomic, strong) QuenchUnfoldModel *quenchUnfold;

//: 描述_0
@property (nonatomic, strong) UIView *xenonTranquilSwayView;

//: 描述_1
@property (nonatomic, strong) UIView *kingdomQuakeVortexView;

//: 描述_2
@property (nonatomic, strong) UILabel *unveilInfiniteLabel;

//: 描述_3
@property (nonatomic, strong) UITextView *binaryTextView;

//: 描述_4
@property (nonatomic, strong) UIImageView *suspicionHazeImageView;

//: 描述_5
@property (nonatomic, strong) UIButton *imprintBtn;

//: 描述_6
@property (nonatomic, strong) UIImageView *prismCrispImageView;

@end